![]() This to me is somewhat unsatisfactory, though I can see that game producers were nervous about creating a "child-murder simulation", which while understandable is odd in the context that said game is a cannibal sim, a sex with a robot sim, a nuclear mass murder sim, and so on. That way, if you play a depopulating murderous psychopath like I did, you can only leave them as orphans wandering an otherwise corpse-strewn settlement. Basically, you can shoot at them, but they're bulletproof and can never die. ![]() ![]() A thread about Fallout 3 reminded me of the odd way children are dealt with in that game.
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